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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>My Sci-Fi - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-952ae070" type="application/json"/><link>http://myscifi.disqus.com/</link><description></description><atom:link href="http://myscifi.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 06 May 2012 08:35:04 -0000</lastBuildDate><item><title>Re: The Avengers</title><link>http://myscifi.org/the-avengers/#comment-520891279</link><description>&lt;p&gt;No, you are completely right.  I do remember thinking that at one point during the battle scene, but was overwhelmed by the amazingness of what was going on.  From reading more about the movie, it seems Joss Whedons first cut was ~3 hours long.  I'd venture a guess saying that there was at least one scene in there that expounded upon the one between Banner and random old man after the Hulks crash landing to earth.&lt;/p&gt;

&lt;p&gt;The only other thing that really bothers me is the short, one line explanation of how Thor got back to Earth.  At the end of his movie, it seemed impossible for him to return.  So I'm a bit disappointed that wasn't addressed more.  Then again, when the blu-ray comes out, I think we should expect the Whedon cut that might fill out the already amazing plot.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jonathan Schwarzmann</dc:creator><pubDate>Sun, 06 May 2012 08:35:04 -0000</pubDate></item><item><title>Re: The Avengers</title><link>http://myscifi.org/the-avengers/#comment-520788346</link><description>&lt;p&gt;I agree with pretty much everything you've said here. Exactly what I was thinking while watching it! But I do have one beef that I noticed you didn't bring up, and I'm wondering if you noticed it too (and I'm completely willing to let it slide based on the awesomeness of the rest of the movie). Throughout the whole movie they build up how dangerous the Hulk is to both enemies and friends, yet in the final battle they have no problem releasing him into a crowded city and he's somehow only fighting for the avengers? Did I miss some part where he learns how to control the Hulk?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kaptainamazing</dc:creator><pubDate>Sun, 06 May 2012 02:21:55 -0000</pubDate></item><item><title>Re: The Hunger Games</title><link>http://myscifi.org/the-hunger-games/#comment-483175014</link><description>&lt;p&gt;Now imagine how much people enjoyed the book (and how much you're missing out by being a ted), given that the movie was as good as it was and knowing the book is much better. You'll enjoy the movie more having all the extra knowledge and introspection from the book.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Karl</dc:creator><pubDate>Sun, 01 Apr 2012 19:19:09 -0000</pubDate></item><item><title>Re: Chronicle, Something Refreshing</title><link>http://myscifi.org/chronicle-something-refreshing/#comment-435542565</link><description>&lt;p&gt;Splendid movie, definately a must watch. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Aaron Barnes</dc:creator><pubDate>Fri, 10 Feb 2012 15:13:49 -0000</pubDate></item><item><title>Re: It&amp;#8217;s too bad she won&amp;#8217;t live&amp;#8230;</title><link>http://myscifi.org/blade-runner-review/#comment-313844157</link><description>&lt;p&gt;"Time to die."&lt;/p&gt;

&lt;p&gt;Don't exclude that sentence as it's a very important bit of the message too.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kistajk</dc:creator><pubDate>Sat, 17 Sep 2011 11:12:18 -0000</pubDate></item><item><title>Re: Pandorum, True Sci-Fi</title><link>http://myscifi.org/pandorum-true-sci-fi/#comment-305219333</link><description>&lt;p&gt;Here is something very interesting about the film. Would like to hear your thoughts on the subject.&lt;/p&gt;

&lt;p&gt;&lt;a href="http://onedeviousbastard.blogspot.com/2011/07/movie-analysis-symbolism-in-pandorum.html" rel="nofollow"&gt;http://onedeviousbastard.blogs...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kyle Young</dc:creator><pubDate>Thu, 08 Sep 2011 15:15:09 -0000</pubDate></item><item><title>Re: Assassins Creed: Revelations, My Take</title><link>http://myscifi.org/assassins-creed-revelations-my-take/#comment-232825146</link><description>&lt;p&gt;How have you liked the series so far?  While it's been a bit hard to follow, the mystique of the series has been a major draw for me.  Brotherhood opened up a lot of questions, but if you look at the series as a movie, we've only just started the rising action section of the story.  We've still got a long way to go.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jonulf</dc:creator><pubDate>Wed, 22 Jun 2011 22:53:29 -0000</pubDate></item><item><title>Re: The Truly &amp;#8220;Forbidden Planet&amp;#8221;</title><link>http://myscifi.org/the-truly-forbidden-planet/#comment-225726503</link><description>&lt;p&gt;Hi Jon! Good post, I love this movie! May I ask where you got this great image of the Forbidden Planet set? I'd appreciate it if you emailed me, thanks!&lt;br&gt;jopiumm@yahoo.com&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jopiumm</dc:creator><pubDate>Tue, 14 Jun 2011 11:14:16 -0000</pubDate></item><item><title>Re: Assassins Creed: Revelations, My Take</title><link>http://myscifi.org/assassins-creed-revelations-my-take/#comment-224499386</link><description>&lt;p&gt;Sounds awesome! I just barely finished Brotherhood last night.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Erin Hanson</dc:creator><pubDate>Sun, 12 Jun 2011 19:29:27 -0000</pubDate></item><item><title>Re: Cellphones and Cancer: Public Ignorance and Apathy</title><link>http://myscifi.org/cellphones-and-cancer/#comment-223429208</link><description>&lt;p&gt;John,&lt;/p&gt;

&lt;p&gt;I love the argument!  You present it well.&lt;/p&gt;

&lt;p&gt;In every study done with cell phones, there is one variable that you can't account for yet, time. How many studies have follow a group of ten thousand people suing cell phone say 3 hours a day, and a group that never uses them over a 20 years span.&lt;/p&gt;

&lt;p&gt;Studies like this may never exist, there are far too many variables for any scientific method regarding a human, therefore any argument, for or against cell phones should offer no human clear thoughts regarding technology.  It is a personal choice an individual makes to use, believe in, or throw technology out the window, there will never be a definitive it does, or does not.&lt;/p&gt;

&lt;p&gt;from love,&lt;/p&gt;

&lt;p&gt;Rob&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob</dc:creator><pubDate>Tue, 10 May 2011 13:24:17 -0000</pubDate></item><item><title>Re: Cellphones and Cancer: Public Ignorance and Apathy</title><link>http://myscifi.org/cellphones-and-cancer/#comment-223429206</link><description>&lt;p&gt;Now you have access to all my personal information.  I feel naked&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kevin Reilly</dc:creator><pubDate>Wed, 04 May 2011 15:43:43 -0000</pubDate></item><item><title>Re: Consumers&amp;#8217; Reaction to PSN Outage</title><link>http://myscifi.org/consumers-reaction-to-psn-outage/#comment-223429230</link><description>&lt;p&gt;Thanks Jordan.  ;)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jon Ulf</dc:creator><pubDate>Thu, 28 Apr 2011 16:49:52 -0000</pubDate></item><item><title>Re: Consumers&amp;#8217; Reaction to PSN Outage</title><link>http://myscifi.org/consumers-reaction-to-psn-outage/#comment-223429229</link><description>&lt;p&gt;Oh, and you may notice I never called gaming "unwholesome," just that there were "more wholesome" things to do.  Self-conscience much?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jon Ulf</dc:creator><pubDate>Thu, 28 Apr 2011 16:49:25 -0000</pubDate></item><item><title>Re: Consumers&amp;#8217; Reaction to PSN Outage</title><link>http://myscifi.org/consumers-reaction-to-psn-outage/#comment-223429228</link><description>&lt;p&gt;This is why we're friends, Jon. You've got such a great head on your shoulders (well, neck, anyway--between your shoulders).&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jordan</dc:creator><pubDate>Thu, 28 Apr 2011 10:41:21 -0000</pubDate></item><item><title>Re: Consumers&amp;#8217; Reaction to PSN Outage</title><link>http://myscifi.org/consumers-reaction-to-psn-outage/#comment-223429225</link><description>&lt;p&gt;There was a time when reading books was considered unwholesome.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">anon</dc:creator><pubDate>Thu, 28 Apr 2011 08:51:39 -0000</pubDate></item><item><title>Re: The Not So Infallible Iron Man (2)</title><link>http://myscifi.org/ironman2-review/#comment-223429181</link><description>&lt;p&gt;Jon,&lt;/p&gt;

&lt;p&gt;I waited paintently to see this in Springdale (it takes a while for movies to get ehre).  your reveiw helped stir this feeling in me that it would be a good movie.  I should have let go of those expectations, it was bad, really bad.  The suits looked goofy, the story line was nearly the same as the last one- two bad guys join together to kill tony; the bad guys were even in the same mold, one rich one poor with a chip on his shoulder.&lt;/p&gt;

&lt;p&gt;The ending of killing the bad guys, exactly the same; tony is stuck getting out played big bang blows up bad guy.&lt;/p&gt;

&lt;p&gt;I laughed out load for a solid 5 minutes of this movie at different moments.&lt;/p&gt;

&lt;p&gt;Thank you for the hard work you do here Jon, you may have been a little off base with this one review, the only one I have had a problem with.&lt;/p&gt;

&lt;p&gt;Rob&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob</dc:creator><pubDate>Fri, 11 Jun 2010 17:29:16 -0000</pubDate></item><item><title>Re: Splice: &amp;#8220;What&amp;#8217;s the worst that could happen?&amp;#8221;</title><link>http://myscifi.org/splice-revisited/#comment-223429192</link><description>&lt;p&gt;So bad!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luke</dc:creator><pubDate>Sun, 06 Jun 2010 19:38:59 -0000</pubDate></item><item><title>Re: The Not So Infallible Iron Man (2)</title><link>http://myscifi.org/ironman2-review/#comment-223429180</link><description>&lt;p&gt;Really?  Did you not like the first one?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jon Ulf</dc:creator><pubDate>Mon, 17 May 2010 02:34:57 -0000</pubDate></item><item><title>Re: The Not So Infallible Iron Man (2)</title><link>http://myscifi.org/ironman2-review/#comment-223429179</link><description>&lt;p&gt;I didn't really like it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Janeal</dc:creator><pubDate>Sun, 16 May 2010 12:30:09 -0000</pubDate></item><item><title>Re: The Automotive Revolution Has Begun</title><link>http://myscifi.org/auto-revolutio/#comment-223429158</link><description>&lt;p&gt;What's wrong with burnt-out hippies...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeanie B.</dc:creator><pubDate>Sun, 25 Apr 2010 11:33:16 -0000</pubDate></item><item><title>Re: Where Science Fiction Rules&amp;#8230;</title><link>http://myscifi.org/sf-video-games/#comment-223429149</link><description>&lt;p&gt;I like the hypothesis.  Gamers enjoy a little more disconnect than most, that's why gamer-types give sci-fi more credit.  General public has a harder time swallowing the bigger pill.  I'd also go so far as to say the accepting ones can stretch their imaginations farther to encompass many of the outrageous ideas that give sci-fi its name.  There are a bunch of other conclusions that could be drawn from this line of thought, but the complexities concerning the psychology of gaming and science fiction have probably already been decided by those short-sighted, unimaginative types.  *WINK*&lt;/p&gt;

&lt;p&gt;Maybe we should go halfsies on an Xbox?  Convince someone to loan us theirs for a few months?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jon Ulf</dc:creator><pubDate>Sun, 04 Apr 2010 01:37:48 -0000</pubDate></item><item><title>Re: Where Science Fiction Rules&amp;#8230;</title><link>http://myscifi.org/sf-video-games/#comment-223429147</link><description>&lt;p&gt;Great post and great points, I think that people seek escape from life more via video games than they do from movies, maybe that's why they're more likely to accept the greatness that is the Sci-Fi genre? Either way I agree with you, and we've got to get our hands on an xbox one of these days and play Mass Effect, Though there's no way in hell am I buying an xbox, what do you think I am, a stupid teenager that knows no better?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lucás</dc:creator><pubDate>Sat, 03 Apr 2010 13:31:54 -0000</pubDate></item><item><title>Re: Gaming Future Is Almost Here</title><link>http://myscifi.org/gaming-future/#comment-223429140</link><description>&lt;p&gt;Trust me, the guts of Move are all Sony, they've took their Six-Axis tech, stripped it down and rebuilt it.  That means they have a state of the art three-axis gyroscope and three-axis accelerometer.  There's also a terrestrial magnetic field sensor stuffed in there.  Which is basically a small sensor that can detect its position in space via the earths magnetic field.  Combine all that with the fancy glowing ball and you have a controller that will accurately place you in a 3D virtual world within centimeters.  Even if you cover up the colored golf ball, you're getting better accuracy than the Wii.  One big difference between Move and Wii, is that Wii still relies on poor IR tech.  Quite frankly I don't know why infrared is still around, it's inaccurate and unreliable.  Nintendo certainly opened the door for a new controller when they displayed their version, but that's all they did, was an initial launch followed up with a decent add-on.  Now someone else is banking on their ability to make it better.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jon Ulf</dc:creator><pubDate>Sat, 03 Apr 2010 00:46:08 -0000</pubDate></item><item><title>Re: Gaming Future Is Almost Here</title><link>http://myscifi.org/gaming-future/#comment-223429138</link><description>&lt;p&gt;Microsoft's Project Natal i don't see being as big as they would hope it to be. They, I think should stick to traditional gaming control. While using no controller would be entertaining for some types of games like the boxing or karate games, games like FPS's would quickly lose the novelty of being controller free. Too many games require buttons to function adequately. Microsoft made a desperate attempt to do something revolutionary in motion control. In a sense they have, as a controller free system hasn't been done. There are too many variables that would draw me away from it though. PS Move however, I think has much more potential. Though I don't think it is strong enough to push the Wii off the market as you say, I do think they have made some interesting changes. It appears as if they ripped the guts out of a Wii controller, put it into a different body, and made the movements closer to a 1:1 ratio. So to say it will reinvent the controller is probably an overstatement, seeing as Wii has already taken large steps in that direction. I am however, eager to try it out and see how it will work. Only time will tell.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eric Shippen</dc:creator><pubDate>Wed, 31 Mar 2010 12:15:56 -0000</pubDate></item><item><title>Re: It&amp;#8217;s too bad she won&amp;#8217;t live&amp;#8230;</title><link>http://myscifi.org/blade-runner-review/#comment-223429126</link><description>&lt;p&gt;Great reveiw Jon,  this has been a favorite of mine for years, you made me want to watch it again soon.&lt;/p&gt;

&lt;p&gt;A brother&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob</dc:creator><pubDate>Thu, 04 Mar 2010 11:32:08 -0000</pubDate></item></channel></rss>
